Bass
Nexus of the World
Oh yeah, of course! No worries on that. Just let me know when you do. Hell, let me know how your current game goes, too.
The SAGA system seems to be pretty good. Isn't D&D 4th supposed to be based on it?
FIFTH AGE used the SAGA system. But the SAGA system was altered slightly by TSR for their short-lived MARVEL SUPER HEROES RPG. I was loads of fun. I ran a game for a year, the longest I've ever run a game, using that system.
While it was good, a lot of the system was either vague or non-existent. What's more, the game works thusly; you play cards and you trump (play additional cards) when playing the appropriate suit. So there's the Strength suit (for punching people), the Agility suit (for moving and dodging), the Intellect suit (for knowing things), and the Willpower suit (for leading others). While by itself this is pretty cool, a big problem was that, by far and wide, Strength and Agility were the best suits. Willpower was a great suit if you were a mind controlling type of hero. Intellect sucked. Even if you were a super-scientist, Intellect didn't let you do much.
What's more, after playing years of WoD and GURPS (ugh, how I hate GURPS), I've gotten cranky and demand certain things of my roleplaying experience. I notice that most roleplaying games excel at the former, and suck at the latter. So I set out to make a proper GAME that is also a ROLEPLAY. So it's cool - I've got a map with hexes you move about it, laminated character sheets you can cross stuff off on - it's really all clicking together and should be loads of fun. *crosses fingers*