vader said:
The Kiss was a weak way to end the whole battle scene
In stories, an element of design is called "progressive complications" - the basic idea is that as the story progresses, the characters try to get whatever it is they are after, and as they do so, things keep popping up making it harder for them to get it, forcing them to take greater and greater risks in order to get what they want. These are always meant to be points of no return. Unconsciously, we the audience, know that when the characters try something and it doesn't work, they can't go back to that attempt (or something of even lesser risk) because we know it won't work.
In UF#26's case, the Fantastic Four want to take down Namor. We already know the whole, "Sue and Namor" love triangle was what started the mess, and the battle builds and builds to the powerful climax of Reed using his mind-machine, and the Torch/ force field combo, then Namor threatening to flood Manhattan. Then Millar backpeddles and has the kiss. The thing is, the kiss has so little risk attached to it, we feel it shouldn't succeed in defeating Namor. It's unsatisfactory. Now, if Namor requested 'a night' with Sue, or even have her as his bride - well, now we're cooking. As it is, Namor looks like the petulant child and the battle seems needlessly gratuitous.
What sold it at all was Land's drawing of Namor when he says "She meant it".
(I probably explained this badly. Meh.)
Terraneaux said:
Now, frankly, if i had the cosmic power that reed had (and i do mean cosmic, the guy is running a miniature universe on his computer), and i had morals like reed had, i would probably give some thought to curing diseases/world hunger/what have you. The problem with this of course is that you run the risk of having your world diverge too much from real life and thus be something that readers can't relate to. However, if you ask me, it's way overdue. It may be kind of surreal to say "there's no cancer in the uu because reed cured it," but i think it would go a long way towards making the ultimate universe more 'real' in the sense that it is logical that one of these scientist bigwig types who is doing science at a level so beyond what we have in rl would figure it out.
Realism is different to Actualism. Actualism is making your fictional world appear more like the world we experience every day. Realism is creating an internally consistent world that has its own set of physics, laws, rituals, and rules and keeps to them. So Reed curing cancer would be Realistic, but it would not be Actualistic. And Realism is much more important.
Also, I posted just somewhere about how I think a "cure for AIDS" story would be absolutely brilliant. To reiterate quickly - Reed works out a cure, but he needs funding to make it work. The military in charge of the think tank say 'No' because they are only interested in weapons. Reed seeks outside funding, but the think tank say 'No' because it will take too much of Reed's time and they want him to build weapons. So now you have Reed trying to develop a cure while the largest military in the history of the world forecfully keeps a stranglehold on his time and ideas. Then you've got the reactions of the other three F4ers when they discover a cure is possible. Johnny, most likely, doesn't care that much beyond the "a cure is good" - he won't go out on a limb about it. Sue, would probably defend the military because her dad works for them and she's grown up with them, driving a wedge between her and Reed. Ben, would become all depressed as he would be upset Reed is fighting so hard to cure strangers while Ben, Reed's friend whom Reed turned into a monster, is still stuck as the Thing. I think it would work.
Terraneaux said:
p.s.: i just had the weirdest brain fart: if the uu is supposed to be noticeably different from 616, has ultimate northstar been shown at all and does anyone else think it would be kind of funny if he was straight?
He is in Ultimate X-Men and it seems, is dating Colossus. So he's either gay, or working for Mister Sinister in some kind of bizarre 'Crying Game' master plan.