Again, publishing and talent costs. You don't think the artists/writers work for free, right?
Does the "Previously" or letters pages count?
Because for example, Ultimate Spider-Man is 20 pages of actual story. The rest is ads and those two pages.
Also, Wolverine & The X-Men is also at $3.99 and there was 20 pages of story (plus the previously page, but not letters page this time). There also has not been any bonus material since issue #1.
Wow. That's unbelievable. That's a complete outrage.
I think the previously page counts, but not the letters. I'm not 100% sure though.
Friday said:Yes, the talent should be compensated and printing costs do rise but not at the level that the price of comics have.
Yes. Exactly. I don't believe anyone has even suggested that the talent didn't deserve to be compensated.
I would be interested to know if any of the mid-tier writers/artists (I.e. not big names like Bendis) have seen raises after these price increases.
So Alex Ross could pull in $180,000/year by doing the art for 12 issues (lets say there are 24 pages/issue thats 288 pages/year and $625/page). That's a good gig.
I'm not saying he doesn't work hard or that his art isn't pretty. But that's a lot of money.
But at the end of the day, the best selling title by far right now is Avengers v X-Men. I'm pretty sure it's a $4.99 title and from what I've been reading online it's basically another brainless brawl crossover. So from Marvel's perspective, they aren't going to listen to the rantings of angry people on the internet, they're going to continue to do what makes them money. Apparently a lot of people like those crossovers and think they're worth shelling out the money for. (I'm not one of them, but I may eventually pick it up in trade...)
But at the end of the day, the best selling title by far right now is Avengers v X-Men. I'm pretty sure it's a $4.99 title and from what I've been reading online it's basically another brainless brawl crossover. So from Marvel's perspective, they aren't going to listen to the rantings of angry people on the internet, they're going to continue to do what makes them money. Apparently a lot of people like those crossovers and think they're worth shelling out the money for. (I'm not one of them, but I may eventually pick it up in trade...)
The general starting wages for a journeyman artist (i'll use myself as an example) has seen an average per page pay increase from $75-90 to $100-125, in the last 10 years.
So me pencilling an X-23 book would be about $2000-2500 per issue.
If I were to do all parts of the art (example Daniel Acuña, Sana Takeda, Alex Ross, etc), I'd be paid significantly more.
The problem, there are less and less journeyman artists anymore. With artists being able to work well into their 70's - 80's (Jack Kirby, Moebius, Sal Buscema, etc), it's becoming more expensive to pay the talent. Someone like Terry Dodson, or JH Williams, will make in the $250 per page range. Then someone like Alex Ross, there's been rumors of upwards of $15,000 an issue.
Writers, I sadly don't have the access to like I do the artists of the field. I'd concede any info to James on that.
Aslo; like I said in my previous posts, there's a LOT more to printing costs than you guys seem to want to accept.
Right, that's what i meant.Avengers vs X-Men is $3.99.
haha, well that's true.Problem with Alex Ross, there's zero chance in hell of him actually finish 12 issues in a year. His Justice maxi-series took about 3 years to paint, and it was still late to release.
I know, I remember your post a while back about the actual break downs. I don't disagree with you.And I'm not saying the recent spate of stories are worth $3.99/issue, because most of them are NOT. I'm saying it's not cheap to produce an issue of a comic.
And yeah, that's pretty frustrating. BUT, I think part of that is that if you could buy the new digital downloads of comics the same day you could buy them in the store AND it was significantly cheaper, the print industry would die and comic shops would all close. And as much as I would like cheaper digital comics, that would be a shame.What we need to focus on is why it costs me $2.99 for a new digital issue of Wonder Woman #8. Without the costs of physical printing and shipping, why should I pay for those costs?
The reason the print costs $3.99 is not due to increases. It's this: in the 90s a comic book would create a profit of say (plucking this out of the air, the number is less important than the principle) 200% per issue. As sales dropped so too did the profit margin. Companies care about profit in that they don't want reasonable or acceptable profits. If any stockholders got into the comic company because it was returning a 200% (or whatever) profit. If it drops to 100% then to them they're not making 100% profit; they're making a 100% loss because they gauge success by the highs not the average or the lows. If it did 200% once it'll do it every week forever or heads must roll. This is endemic in EVERY industry: people want to keep their exorbitant and unjustifiable profit margins and so they increase price and drop quality to do so, rather than accepting a reasonable profit.
When he took over ownership of Marvel comics in 1989, Marvel was coming off of a series of record years of both sales and earnings. Part of that growth in earnings had been based on the popularity of the Marvel line of characters, but even more derived from the fact that New World Pictures (Marvel's previous owner) had raised prices by 50% (from 65 cents to $1) during its 3-year ownership of the company. While these price increases help generate significant short-term profits, they also ate away at the core of Marvel's business, those fans who were purchasing the entire line of comics published by the company each month.
Sadly, Perelman severely aggravated this problem by raising prices by another 100% over the next seven years, and by increasing the total line of Marvel titles from approximately 60 when he took over, to nearly 140 different monthly issues at the peak. Calculating the math in this scenario is fairly easy. In 1985, comics were 60 cents. With 40 regular Marvel titles being printed, it cost a typical fan $24.00 to purchase every Marvel comic book being printed. That left plenty of disposable income left over for trade paperbacks, toys, and other related Marvel goods. Even for collectors of modest means, it was possible to be a "Marvel Zombie" for only $6 per week.
When Ronald Perelman took over Marvel in 1989, his goal was to expand Marvel's business. He had his team start by increasing the number of titles being published, raising cover prices on a regular basis, and salting the monthly output heavily with special issues that could derive extraordinary profits through such inexpensive means as enhanced covers. At first, it looked like his plan was succeeding brilliantly. Sales and earnings soared as fans purchased huge numbers of these higher-priced books. What we heard in the stores, however, was an accelerating stream of complaints against the high cost of comics. Initially this criticism was focused on the higher-priced enhanced comics, but it quickly became apparent that the higher cost of collecting was forcing many fans out of their chosen hobby.
Had Ronald O. Perelman not been the owner of Marvel at this time, then perhaps the damage of the implosion of 1993 could have been mitigated. Instead of acknowledging that their price increases and title inflation were a significant part of the problem, however, Marvel's management chose to believe that their ills were being caused by a lack of proper marketing of Marvel products by the Direct Market distributors.
The reason that I place the onus for all this destruction on Ronald O. Perelman is because he was the puppeteer who set into motion the policies that ultimately nearly ended our world. From the beginning, his agenda was purely financial. He saw Marvel as an undervalued asset when he purchased the company for the bargain price of $82.5 million in January of 1989. He reasoned, quite correctly, that if he raised prices and output, that hard-core Marvel fans would devote a larger and larger portion of their disposable income toward buying comics. Once he had enough sales numbers in place to prove this hypothesis, he then took Marvel public, selling 40% of its stock for vastly more than he paid for the entire company. The flaw in his plan, however, was that he promised investors in Marvel even further brand extensions, and more price increases. That this plan was clearly impossible became evident to most comics retailers early in 1993, as more and more fans simply quit collecting due to the high cost, and amida widespread perception of declining quality in Marvel comics.
Sadly, I believe that the comics world is in just as much peril today as it was in 1979. It is no secret that print runs continue to decline on the vast majority of comics titles. It is only through the mechanism of ever-increasing cover prices that publishers have managed to stay afloat. Those cover price increases, however, only perpetuate the vicious cycle of sales declines. Frankly, after having spent my entire adult life working to promote comics as a viable popular culture art form, I now see us as being in an end game. It is no longer a question to me of whether the comics market as we know it is going to implode, but rather one of when this dreadful event is going to transpire.
That's good info. Thanks.
As for printing costs, I know it's expensive. My graphic design education is in print and my parents owned a print shop that I worked at for about 7 years. I know printing is not cheap, but I also know that the costs of printing are NOT increasing at a rate comparable to the rate increase of the cover price of comics.
Besides, again - nowhere that I've seen has it ever been suggested by Marvel that the price increase is due to cost of production.
That seems like bad economics...Comics may not be able to justifiable sell at a buck, but the disproportionate increase with lowering sales and product quality is a self-destructive cycle: people buy less increasing the cost per good thus decreasing profit margin. So the product becomes cheaper to make (therefore skimping on quality) and the price is increased in order to meet what is an essentially unsustainable demand of profit. On and on it goes until it collapses, as it did in the late 90s and will do so again. This is what happened and is happening with Wall Street and General Motors and newspapers. The interest is on abstract numbers and not on the tangible product or service provided.
This makes sense. How are you connected to/so informed about the industry? I know you're an artist, have you done work for/looked into doing work for a comic company?As I've said before, it's not just Publishing cost increases. How do you think they make it to comic shops/book stores/etc? With shipping and distribution fuel costs alone, some companies are actually taking a loss per issue. Plus a lot of artists are actually starting to get paid what their worth, Marvel's comic division is not where the money is. The mark up per issue for most comic shops is about 15 - 22%, at the high end, Marvel breaks even per issue. Also, as I said, not every issue sells, so they have to still make a profit per unit, so they figure a sales "sweet spot".
If there weren't successful licensing and movies (and now Disney money), Marvel would have gone belly up by now. Warner Brothers have kept DC afloat for decades.
You guys seem to think Marvel (and to a lesser extent DC) prints comics out of the love of their heart, but they're not. They need to keep making money to survive, sometimes prices go up, but adjusting for inflation, comic prices have increased slowly over the past 75+ years.
Cybernary and Animal Mystic: Water Wars?To put it into perspective; I randomly grabbed a comic out of a random long box in my library. I grabbed Cybernary #2 (print date Dec 1995), its cover price; $2.50 it has 24 pages (not counting ads). Adjusted for inflation, it's 2012 USD cost $3.75.
Random draw #2; Animal Mystic: Water Wars #6 (print date Oct 1998), cover price; $2.95 with 21 pages (no ads).
Inflation value; $4.16
Random draw #3; Black Widow #2 (print date July 1999), cover price; $2.99 with 22 pages (not counting ads).
Inflation value: $4.13
Soooo, comparing to how much I spent when these books were new. I'm actually spending about the same prices for a better physical quality book that bought 12+ years ago.
Actually, I was thinking the same thing. Kids don't buy comics any more because they don't read. Even mediums that are mostly pictures. It seems to me that the biggest demographic of people who read comics is men aged 25-55 with expendable income, who read comics when they were kids. You could make the argument that Marvel needs to do a better job of marketing their product to children, but I don't think it's a very strong argument. In fact, the whole reason Disney bought Marvel (I assume, and I think I assume correctly) was because they saw the profit possibilities in movies, cartoons, and marketable merchandise (toys, video games, clothes, etc). Kids are aware of the Avengers, Spider-Man, and the X-Men, they may even think they're awesome, but they like watching cartoons, movies, and playing video games. They (for the most part) aren't interested in reading a comic book.As to the "other gem" you found, is more proof that most of the sales/fan side of the industry are well.... idiots. The biggest thing killing comics, interactive entertainment. I see parents being dragged in by their kids, and spending $64.19 a pop on a game, and I see these people multiple times a month, I can guarantee you that they'd give anything for their kids asking for $4.27 comic books. Hell for the price of ONE new game, you can get 15 Marvel comics, and most people don't read that many titles a month, let alone 15 titles from one publisher.
As I've said before, it's not just Publishing cost increases. How do you think they make it to comic shops/book stores/etc? With shipping and distribution fuel costs alone, some companies are actually taking a loss per issue. Plus a lot of artists are actually starting to get paid what their worth, Marvel's comic division is not where the money is. The mark up per issue for most comic shops is about 15 - 22%, at the high end, Marvel breaks even per issue. Also, as I said, not every issue sells, so they have to still make a profit per unit, so they figure a sales "sweet spot".
comic prices have increased slowly over the past 75+ years.
As to the "other gem" you found, is more proof that most of the sales/fan side of the industry are well.... idiots. The biggest thing killing comics, interactive entertainment. I see parents being dragged in by their kids, and spending $64.19 a pop on a game, and I see these people multiple times a month, I can guarantee you that they'd give anything for their kids asking for $4.27 comic books. Hell for the price of ONE new game, you can get 15 Marvel comics, and most people don't read that many titles a month, let alone 15 titles from one publisher.