Iceshadow
Well-Known Member
Re: Arkham Asylum Sequel.
Batman's bleeding! Whose responsible this!?
Batman's bleeding! Whose responsible this!?
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Batman's bleeding! Whose responsible this!?
Batman's bleeding! Whose responsible this!?
I never realized she was such a tough old broad!
He also sculpted angry eyebrows into his mask!
GGRR!!
Can someone explain to me why that picture confirms Two-Face? Am I missing something?
Yeah, I didn't notice it right away either.Oh yeah. It is really hard to see the disfigured part.
This looks like it's funtime for Batman and Catwoman. I could see them being like this while they were in bed.
I can't wait for this. I just finished the first game and am aching for more.
Ever since that cover surfaced, some people are guessing that a co-op feature will be availible, with Catwoman as Player 2. I could see it working well for the beat-em-up and exploration segments, but I'm not sure how it'd fare during the stealth sections.
Eh... I don't particularly want to see a 2 player coop mashed into the main story mode. However, there could be a lot of potential in a separate multiplayer mode in the same way that the first game had the challenge rooms. In particular, if the game is opened up a little more to offer divergent routes to reach your goals, there could be a lot of potential for some innovative cooperative or competitive play.
Though depending on how the game is etup that may be too difficult.
Yep. Multiplayer co-op would create all sorts of camera issues for one, that would mean the gameplay would have to be dumbed down to compensate. There were frequently platforming elements in the first game that required the full screen to be able to make sense of (like grappling sequences or gliding sequences) and if you added another character onto one screen, or if you split the screen in half, it wouldn't be possible to achieve the same effect.
And even if it is "optional", I'd wager that Rocksteady wouldn't want to make a game that has a cooperative mode that is drastically inferior to the one-player mode.
That's kind of the reason I don't want to see any sidekicks in the game as well. It really needs to keep being about Batman, in a lone, maddening fight against monstrous evil. The only allies he truly needs were in the first game. Catwoman should work as a foil in certain situations, but I don't want to see her as a co-op character or some kind of AI sidekick you have to rely on to advance to the next section of the game.