The more I think about the starters, the more I want to train the otter guy. We'll see what each of them evolve into. I tend not to ever pick the grass type and since they typically are the stupidest looking and the weakest, I'll probably ignore this lizard dude.
* There will be 157 new Pokemon, bringing the total amount to 650.
* Like how Giratina compliments Dialga and Palkia, a large, green cobra will accompany Reshiram and Zekrom.
* Tauros will have an evolution: Minotauros. It stands on two legs.
* In previous games, either through moves or through abilities, players were able to alter the weather conditions of the battle field to boost certain types. For example, Groudon's Drought summons sunlight, which boosts Fire-type moves by 50%. In Black and White, players will be able to collect certain items that alter the weather conditions of the battle field. Approximately twenty of these items will affect the weather conditions so that they will boost certain types (kind of like Stadium cards in the TCG?), with some types getting added bonuses depending on the item. As a side note, in today's CoroCoro scans, there was a screenshot showing a new weather indicator (we overlooked it), which could give credence to this claim.
* One example will be setting up a Poison Field, which causes all Poison-type attacks to gain 30% accuracy, Sludge Bomb to have a 100% poison rate, and the effects of Toxic Spikes' poison to have an immediate effect.
* Black and white, good versus evil, and yin and yang are going to play a major part in the plot. However, unlike previous Pokemon games, the decisions and choices you make will "influence" the plot of the game. If you make "good" choices, you might get certain help or items, whereas "bad" choices could have negative effects. The point is that the plot will not be as cut-and-dry as previous games, changing depending on the player's actions.
All of this is NOT DEFINITE, however.