Gothamite
Well-Known Member
First of all, here's another reason to like Daniel Craig.
Everyone has at least one of the Bond games that have been released over the years. Some have been magically, golden, delicious games that have shown that franchise-games can be magnificent (GoldenEye), some sucked to the high heavens but everyone still bought them (GoldenEye 2: Rogue Agent), some of them were horribly over-rated (NightFire) and some of them sickeningly under-rated (Everything or Nothing).
The word is that Activision acquired the licence following EA's From Russia With Love (fairly decent, but not a patch on Everything or Nothing, its similar predecessor). Latest reports indicate that Treyarch will be involved in the game's development. Shaping out to be a very Spidey-like game, wouldn't you say?
What do you think the direction for the game should be? Personally, I hope they continue with the third-person approach. I think first-person Bond games are sacrilege, because Bond does so much more than just shoot people in the films (in fact, if you examine them, he usually only directly kills a handful of people with a gun, at the very most). To me, a first-person shooter Bond game is like a first-person shooter Indiana Jones game or a FPS Batman game. You're missing out on combat, proper stealth as well as being able to see the character. It feels a lot more real to me when I can actually see Pierce Brosnan swaggering around like the Irish legend he is, as opposed to just looking at his hand holding a gun.
Daniel Craig is going to be Bond's likeness (yippee!), he's probably going to do a voiceover and the game is suspected to be based on Bond 22. My only reservations with all of this is that if they go for the ultra-realistic approach they went with Casino Royale, you're losing out an all of the gizmos and gadget-fueled ridiculousness that made the other games so much fun. They're going to have to figure out a new way to make this Bond games unique. My advice is to focus on Daniel Craig's particular interpretation of the character as a dark, seedy, enforcer and structure a combat system on that. I also think there should be a lot of emphasis on stealth as well. There needs to be vehicle levels, obviously, so maybe they could be a bit more like GTA, with a drive-by style option for gunning bad guys in the opposite car.
Vote for your favourite 007 game (to make things easier, I'm going to leave out the Game Boy games and the games that came before GoldenEye) and continue the discussion. And to anyone who hasn't already played it, go out and buy Everything Or Nothing. NOW.
Everyone has at least one of the Bond games that have been released over the years. Some have been magically, golden, delicious games that have shown that franchise-games can be magnificent (GoldenEye), some sucked to the high heavens but everyone still bought them (GoldenEye 2: Rogue Agent), some of them were horribly over-rated (NightFire) and some of them sickeningly under-rated (Everything or Nothing).
The word is that Activision acquired the licence following EA's From Russia With Love (fairly decent, but not a patch on Everything or Nothing, its similar predecessor). Latest reports indicate that Treyarch will be involved in the game's development. Shaping out to be a very Spidey-like game, wouldn't you say?
What do you think the direction for the game should be? Personally, I hope they continue with the third-person approach. I think first-person Bond games are sacrilege, because Bond does so much more than just shoot people in the films (in fact, if you examine them, he usually only directly kills a handful of people with a gun, at the very most). To me, a first-person shooter Bond game is like a first-person shooter Indiana Jones game or a FPS Batman game. You're missing out on combat, proper stealth as well as being able to see the character. It feels a lot more real to me when I can actually see Pierce Brosnan swaggering around like the Irish legend he is, as opposed to just looking at his hand holding a gun.
Daniel Craig is going to be Bond's likeness (yippee!), he's probably going to do a voiceover and the game is suspected to be based on Bond 22. My only reservations with all of this is that if they go for the ultra-realistic approach they went with Casino Royale, you're losing out an all of the gizmos and gadget-fueled ridiculousness that made the other games so much fun. They're going to have to figure out a new way to make this Bond games unique. My advice is to focus on Daniel Craig's particular interpretation of the character as a dark, seedy, enforcer and structure a combat system on that. I also think there should be a lot of emphasis on stealth as well. There needs to be vehicle levels, obviously, so maybe they could be a bit more like GTA, with a drive-by style option for gunning bad guys in the opposite car.
Vote for your favourite 007 game (to make things easier, I'm going to leave out the Game Boy games and the games that came before GoldenEye) and continue the discussion. And to anyone who hasn't already played it, go out and buy Everything Or Nothing. NOW.