Creating a truly original game is a tough task for any developer. With so many games flooding the market there's a fishing out that happens when it comes to good game ideas. Naughty Bear, at the very least, presents an original premise for wreaking havoc. You play an evil little stuffed bear whose job it is to cause all sorts of mischief throughout his tiny bear village. While my demo for Naughty Bear was extremely short, it certainly left me wondering just how much chaos one minuscule ball of fluff could cause and how much fun it would be to do so myself.
There's a ton of ways for your Naughty Bear to ruin the lives of the various stuffed bears around him. Some can be pretty gruesome. I saw a bear encounter where my character got in a fight with an angry bear. He grabbed a wooden sword from the ground and proceeded to stab the other bear in his stomach, ending by impaling the bear and twisting the sword for good measure. There's no real blood in the game so the ESRB shouldn't get to worked up about the cartoon violence. Instead you get innocent fluff spewing out of wounds.

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I know people will judge me for this but, this sounds fun.